Half-Life is an unquestioned masterpiece. Why this adventure shines has to do greatly with parts like the beginning. The story development is masterfully well at interweaving it as you progress. If you have to stop, it is because a character needs to do something in real-time. You simply aren’t frozen in time. You’re waiting around because Gordon would have to wait around in that situation. (looking at a schematic, getting an explanation, meeting a new contact) Now I spoke of powerlessness. You wake up, immediately connected to the G-man through his telepathic message, on a train in a strange place. You are with other people who also are stunned, broken and alone. You step off the train and the vastness and coldness of the station is immensely prevalent. You take in the multitude and hostility of the combine troopers, the loudness and echo of Breen’s voice, the hopeless postures of the citizens, the trash strewn about. All of these factors set a masterful mood.